In production · Unreal Engine 5
Hollow Cedar
Survive. Explore. Restore.
You wake injured, alone, and with no memory of who you are.
A devastating collapse has swept across the country. The survivors who are left cling to life in abandoned towns, dense forest and infrastructure that is quietly falling apart. Resources are scarce. Trust is hard earned, and danger sits around every corner.
Explore a vast open world, uncover the truth behind your past, build alliances with struggling settlements, and fight to restore hope to a country on the brink.
What you will be doing
A world that keeps going without you.
Bodies that keep score
Hunger, thirst, injury, temperature and exhaustion all pull in different directions. Every stat effect is something you can see coming and plan around, not a number that punishes you quietly.
Open, and genuinely large
Forest, flooded lowland, cave systems and the remains of towns, streamed in with World Partition so the map holds together at scale rather than hiding behind loading doors.
Build from what is left
Scavenge, repair and improvise. Settlements need what you can make, and what you choose to hand over shapes who is willing to help you later.
Other people, for better or worse
Alliances with struggling settlements, and with each other. Cooperation is the fastest route through the world. It is also the easiest thing to lose.
Status
Where the build is
No release date yet, and we will not invent one. When there is something worth putting in your hands, the Discord hears first.
- Genre
- Open world survival MMORPG
- Engine
- Unreal Engine 5
- Platform
- PC
- Stage
- In production
- Release
- To be announced
- Studio
- Sandcat Studios